AI Insights · Timothy · January 2023
Top 5 iOS Match 3 Games in Latin America: Q4 2022 Performance
Explore the performance of the top 5 Match 3 games on iOS in Latin America during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Match 3 games on iOS in Latin America showed varied performance in terms of downloads, revenue, and active users. Below is an overview based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a notable increase in weekly revenue, peaking at around $37.2K in the final week of December. Weekly downloads saw fluctuations, starting at approximately 5.8K in late September and reaching 6.1K by the end of December. The game maintained a stable user base, with weekly active users hovering around 10K to 11K, ending the quarter at 11.6K.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd showed a steady rise in weekly revenue, reaching around $3.3K in the last week of December. Downloads initially spiked to 7.2K in early October but experienced a dip mid-quarter, before stabilizing at 5K in the final week of December. The game’s active users followed a similar trend, peaking at 18.5K in early October and ending the quarter at 13.6K.
Bubble Rainbow - Shoot & Pop from Blackout Lab SL had modest revenue growth, peaking at $187 in late November. Downloads fluctuated, with a high of 7.5K in late October, and settling at 2.6K by the end of December. Active users increased steadily, peaking at 38.1K in late October and maintaining around 30K towards the end of the quarter.
Bubble Pop Origin! Puzzle Game by Puzzle1Studio,inc. saw significant revenue growth, reaching $443 in mid-December. Downloads surged from negligible numbers in late September to 7.5K by mid-December. Active users also saw a remarkable rise, starting at 913 and climbing to 15.7K by the end of December.
Bubble Pop! Puzzle Game Legend from BitMango, Inc. experienced a gradual increase in revenue, peaking at $254 in the last week of December. Downloads showed a significant spike in late October, reaching 8.4K, before stabilizing around 2.3K towards the end of December. Active users grew from 4.5K in late September to 13.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.